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  • POS ESO: our first advergame

    Everybody knows that advertising is constantly reinventing itself.  All we have to do is notice the increasing number of channels used by advertisers to create their ads. Personally, I love the creative part of advertising. To dive in and use new media, channels, and tools to build messages that communicate ideas artistically, but at the […]

    24/04/2015 / Raúl Otaolea / 1 Comment

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  • Best Free 2D game assets for HTML5 game developers

    sithjester

    Internet is full of free resources, as 2D game assets, you can use to create your HTML5 game with WiMi5. Here we list some of the best resources where you can get the images and sounds you may need for prototyping or developing your casual web game. We also have our own page with free […]

    23/10/2014 / Hafo / 14 Comments

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  • Creating and Moving a sprite with WiMi5

    This video shows how creating and moving a sprite and animations and how to move them with an animated character. This is a usual way of controlling characters when developing HTML5 games. Find more tutorials, video tutorials and documentation at WiMi5 Help.

    05/03/2014 / WiMi5 / 2 Comments

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Tutorials

  • Tutorial 1: Introduction to WiMi5
  • Tutorial 2: The Scene Editor
  • Tutorial 3: The Logic Editor
  • Tutorial 4: Publications
  • Tutorial 5: Visual programming with WiMi5
  • Tutorial 6: Action on Param
  • Tutorial 7: Virtual Goods
  • Tutorial 8: CodeRunner, add your own javascript code

Video tutorials

  • Getting started with WiMi5: tutorial 9, publication
  • Getting started with WiMi5: tutorial 8, Virtual Goods
  • Getting Started with WiMi5: tutorial 7, Deploy and test
  • Getting Started with WiMi5: tutorial 6, Collections
  • Getting started with WiMi5: tutorial 5, Parameters
  • Getting Started with WiMi5: Tutorial 4, Scripts and Levels
  • Getting Started with WiMi5: Tutorial 3, blackboxes
  • Getting Started with WiMi5: tutorial 2, Scenes design
  • Getting Started with WiMi5: tutorial 1, the enviroment
  • Deploy & Publish HTML5 Games with WiMi5
  • Creating and Moving a sprite with WiMi5
  • Working with Scripts in WiMi5 – Medium level
  • Working with Scripts in WiMi5 – Beginners level
  • Creating your first HTML5 game with WiMi5

How to

  • How to Integrate a Game into Your Website
  • How to integrate a WiMi5 game in Moodle
  • How to create texts from sprites using a SpriteText Blackbox
  • How to clone a project
  • New ways of interacting in wimi5
  • How to easily adapt WiMi5 game templates to create your own games
  • How to monetize your games using Virtual Goods
  • How to use the CodeRunner blackbox
  • How to use Game Session Storage
  • How to Use Rankings
 

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Tag Cloud

    congress contest create develop developers develop games development editor education engine event game Game Editor game engine game maker Games google help how to html 5 HTML5 html5 game html5 games indie JavaScript maker marketing monetize money platform prize promotion publish Publishing resources tool tutorial video game videogame Video Games visibility visual web WiMi5 winner
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Enisa

My first game

  • My first game with WiMI5
  • Signing up
  • Before getting started
  • Starting
  • Designing the game
  • The background
  • The ship
  • Shooting
  • The asteroids
  • Collisions
  • Collisions between shots and asteroids
  • Collisions between the asteroids and the ship
  • Collisions between the ship and the edge of the scene
  • Scoreboard
  • Game over
  • And now what?

Tutorials

  • Tutorial 1: Introduction to WiMi5
  • Tutorial 2: The Scene Editor
  • Tutorial 3: The Logic Editor
  • Tutorial 4: Publications
  • Tutorial 5: Visual programming with WiMi5
  • Tutorial 6: Action on Param
  • Tutorial 7: Virtual Goods
  • Tutorial 8: CodeRunner, add your own javascript code

Video tutorials

  • Getting started with WiMi5: tutorial 9, publication
  • Getting started with WiMi5: tutorial 8, Virtual Goods
  • Getting Started with WiMi5: tutorial 7, Deploy and test
  • Getting Started with WiMi5: tutorial 6, Collections
  • Getting started with WiMi5: tutorial 5, Parameters
  • Getting Started with WiMi5: Tutorial 4, Scripts and Levels
  • Getting Started with WiMi5: Tutorial 3, blackboxes
  • Getting Started with WiMi5: tutorial 2, Scenes design
  • Getting Started with WiMi5: tutorial 1, the enviroment
  • Deploy & Publish HTML5 Games with WiMi5
  • Creating and Moving a sprite with WiMi5
  • Working with Scripts in WiMi5 – Medium level
  • Working with Scripts in WiMi5 – Beginners level
  • Creating your first HTML5 game with WiMi5

How to

  • How to Integrate a Game into Your Website
  • How to integrate a WiMi5 game in Moodle
  • How to create texts from sprites using a SpriteText Blackbox
  • How to clone a project
  • New ways of interacting in wimi5
  • How to easily adapt WiMi5 game templates to create your own games
  • How to monetize your games using Virtual Goods
  • How to use the CodeRunner blackbox
  • How to use Game Session Storage
  • How to Use Rankings